How MindMe Speeds up Creep Spread With Influence Maps

@mindme showed how Tito uses influence maps to spread creep across the map, hitting 80% coverage by 10 minutes with just two queens. @chad demo’d Test Lab, a local automated testing framework that runs your bot against custom bots, past versions, and even itself, with git hook integration for commit-triggered test suites. We also touched on the Ralph Loop workflow for autonomous bot coding with validation.

Key Takeaways:

  • :world_map: Influence maps can drive creep spread by weighting positions toward the enemy natural and base-to-base paths, keeping tumors spread out instead of clumped
  • :balance_scale: Add negative weights around detectors and enemy zones so your creep avoids getting killed before it reaches useful positions
  • :test_tube: Automated testing against in-game AI and downloaded ladder bots gives you a fast feedback loop on whether your changes actually helped
  • :repeat_button: Git hooks that trigger test suites on commit let you catch regressions before you push, no manual replay watching needed
  • :mirror: Mirror matches (bot vs itself) are a cheap way to surface weaknesses, one side always loses and that loss is your next fix